Lead the charge.

Steer a squad down the road, grow it at the gates, crash through the red army and take on the bosses that guard the road.

Coming soon toiPhone

See how it plays
A blue squad charges a giant red robot across a red suspension bridge while a red helicopter fires from above.
A real run: a squad of 42 doubles at a times-two gate, crashes through a red squad for gold, then doubles again to 160.
  • 1finger to steer the whole squad
  • 32levels across four worlds
  • 4guns, from pistol to laser rifle
  • endless mode once you clear the Fields

How it plays

One finger. One road.

Drag to steer. Your squad runs and shoots on its own, so the only thing you decide is where it goes, and that turns out to be everything.

  1. A squad of 42 soldiers runs at two gates, one marked +18 and one marked times 2.

    Gates

    Pick your gate

    +18 or ×2? With 42 soldiers behind you, doubling wins. With 12, it doesn't.

  2. The blue squad collides with a red squad as gold coins burst from the fallen and a Big Army banner appears.

    The red army

    Crash through

    Squads of red soldiers hold the road. Hit them with a bigger army and you win the trade, and every kill pays gold.

  3. A flame turret in a city street blasts fire into the front of the squad.

    Hazards

    Mind the road

    Sinkholes swallow a lane. Flame turrets, zombies and grenade throwers thin the ranks. Steer round what you can't shoot.

  4. The Iron Mammoth, a giant red tank, aims its cannon at the squad while its health bar shows at the top.

    Bosses

    Bring it down

    Something big is waiting down the road. Line the squad up on its weak spot for critical hits, and watch for the escorts it calls in.

The campaign

Four worlds and counting.

Eight levels in each world, 32 in all. Here are the first two bosses; the rest you'll meet on the road.

  1. World 1

    The Bridge

    Levels 1–8

    BossGiant Soldier

  2. World 2

    The Desert

    Levels 9–16

    BossIron Mammoth

  3. World 3

    The Fields

    Levels 17–24

    BossClassified

  4. World 4

    The City

    Levels 25–32

    BossClassified

Your army

Your army, your look.

Every enemy you knock down is a point of XP, and XP re-equips the whole squad: recruits, then rangers, then robots. Or swap them all for a bear, a bunny, a cat or a lizard. Looks are only looks: they never change how a run plays.

  • Recruit
  • Ranger
  • Robot
  • Trooper F
  • Bunny
  • Cat Warrior
  • Lizard
  • Bear

Or repaint the regulars:

  • Regulars
  • Rose
  • Field Green
  • Hazard
  • Imperial
  • Ember

Between runs

Every run pays.

Gold from each run buys the weapons and gear that carry the next one further.

Three stars a level

Finish it, grow a big enough army, bring enough soldiers home. One run can earn all three.

The victory screen: three stars, 1,217 gold, 77 kills, a best army of 205 and 190 survivors.

Weapons and gear

Four guns, from the standard-issue pistol to the laser rifle. A pistol out-shoots a shotgun; a shotgun out-hits a pistol. Gear upgrades stay with your squad from run to run.

  • Pistol
  • Submachine gun
  • Shotgun
  • Laser rifle

Records

Biggest army, furthest level, best endless stage. See how you rank on Game Center.

Endless mode

Clear the Fields and the road stops ending. How far can one squad go?

Something every day

Daily rewards, missions and a spin of the wheel.

Privacy

Your data, in plain words.

Everything the game sends, where it goes and why is in the privacy policy, written from the game's own code. When a new version changes any of it, the policy changes first.

Read the privacy policy

Coming soon to iPhone.

One finger, one road, and the biggest army you can grow.